Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Prudence Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A series of bad deals and decisions force Prudence Mcdonalid into bankruptcy. Prudence Mcdonalid salvages what Prudence Mcdonalid can. |
3 |
20 |
Failed to qualify for Surveyor (Scout). |
3 |
20 |
Returned to Drifter (Scavenger). |
3 |
23 |
Prudence Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
23 |
Became a Scout (Surveyor). |
4 |
26 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
27 |
Continued as Scout (Surveyor). |
5 |
29 |
Prudence Mcdonalid inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
29 |
Switched to Merchant (Broker). |
6 |
33 |
Make an unexpected connection outside Prudence Mcdonalid's normal circles. Gain a Contact. |
7 |
33 |
Continued as Merchant (Broker). |
7 |
37 |
Promoted to Merchant (Broker) rank 1. |
8 |
37 |
Continued as Merchant (Broker). |
8 |
40 |
Birth or Death involving a family member or close friend. |
8 |
41 |
Forced to muster out. |