Queen Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 43 F 5 (-1) 5 (-1) 9 (1) 2 (-2) 5 (-1) 8 (0)559258
Twinkling eyes, Ethical
 
Skills
Astrogation 1
Athletics (Strength) 1
Deception 0
Drive 0
Melee (Blade) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Drifter Barbarian 13
Scout Explorer 01
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Wanderer).
1 21 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Wanderer).
2 23 Amnesia.
3 26 Voluntarily left Wanderer
3 26 Failed to qualify for Explorer (Scout).
3 26 Switched to Drifter (Barbarian).
3 29 Good fortune
4 30 Continued as Drifter (Barbarian).
4 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 38 Attempted a risky adventure and was injured.
5 38 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 38 Forced to muster out.
6 38 Failed to qualify for Infantry (Army).
6 38 Submitted to the draft.
6 38 Became a Scout (Explorer).
6 42 Spend several years jumping from world to world in Queen Johnson's scout ship.
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