Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Refuse to abuse Ray Bennett's position for profit. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Ray Bennett easily defeat. |
5 |
35 |
Gain Enemy if Ray Bennett don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Drafted into Courier |
7 |
39 |
Became a Scout (Courier). |
7 |
41 |
Psychologically damaged by Ray Bennett's time in the scouts. |