Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Rhoda Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Became a Scholar (Physician). |
3 |
21 |
Work leads to a considerable breakthrough. |
3 |
24 |
Promoted to Scholar (Physician) rank 1. |
4 |
24 |
Continued as Scholar (Physician). |
4 |
26 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
28 |
Voluntarily left Physician |
5 |
28 |
Returned to Rogue (Thief). |
5 |
31 |
A crime lord considers Rhoda Chapman his protégé. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
6 |
35 |
Involved in the planning of an impressive heist. |
6 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
36 |
Continued as Rogue (Enforcer). |
7 |
40 |
Rhoda Chapman spend months in the dangerous criminal underworld. |
7 |
40 |
Promoted to Rogue (Enforcer) rank 2. |