Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
A rival researcher blackens Rosie Desmond's name or steals Rosie Desmond's research. Gain a Rival. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
An expedition or voyage goes wrong, leaving Rosie Desmond stranded in the wilderness. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
34 |
Continued as Navy (Flight). |
6 |
37 |
Vessel participates in a notable military engagement. |
7 |
38 |
Voluntarily left Flight |
7 |
38 |
Became a Rogue (Thief). |
7 |
41 |
A police detective or rival criminal forces Rosie Desmond to flee and vows to hunt Rosie Desmond down. Gain an Enemy. |