Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
Become deeply involved in politics on Rosie Terry's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
24 |
Rosie Terry manipulate and charm Rosie Terry's way through high society. Gain a Rival and an Ally. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
29 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
30 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
4 |
33 |
Political manoeuvrings usurp Rosie Terry's position. Gain a Rival. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Rosie Terry's Contacts or Allies betrays Rosie Terry, ending Rosie Terry's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
40 |
Attacked by enemies that Rosie Terry easily defeat. |
6 |
40 |
Gain Enemy if Rosie Terry don't already have one. |