Crewman Rubye Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 43 F 3 (-1) 7 (0) 5 (-1) 10 (1) 9 (1) 2 (-2)375A92
Direct
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Deception 0
Drive 0
Engineer (Life Support) 1
Gambler 1
Gun Combat (Slug) 2
Persuade 3
Pilot (Capital Ships) 1
Recon 0
Science (Space Sciences) 0
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 23
Merchant Free Trader 13
Navy Line/Crew Crewman01
 
Name Type Affinity Enmity Power Influence Species
Admiral Coleman Enemy 0 2 3 4 Luriani (M/87)
Leola Barnes Rival 1 2 1 0 Darmine (F/23)
Terrence Delagney Enemy 0 1 0 2 Urunishani (M/40)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 A crime lord considers Rubye Reekey his protégé.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 24 Involved in a gambling ring.
2 26 Promoted to Rogue (Enforcer) rank 2.
3 26 Continued as Rogue (Enforcer).
3 27 A police detective or rival criminal forces Rubye Reekey to flee and vows to hunt Rubye Reekey down. Gain an Enemy.
4 27 Became a Merchant (Free Trader).
5 31 Continued as Merchant (Free Trader).
5 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 35 Promoted to Merchant (Free Trader) rank 1.
6 35 Continued as Merchant (Free Trader).
6 37 A sudden war destroys Rubye Reekey's trade routes and contacts, forcing Rubye Reekey to flee that region of space.
6 37 Gain rebels as Enemy
7 37 Failed to qualify for Field Researcher (Scholar).
7 37 Submitted to the draft.
7 37 Became a Navy (Line/Crew) with the new title Crewman.
7 40 Good fortune
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