Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Intelligence (Agent). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
2 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
28 |
Voluntarily left Wanderer |
3 |
28 |
Failed to qualify for Physician (Scholar). |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Ruth Ocallaghan don't already have one. |
3 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
32 |
Continued as Drifter (Wanderer). |
4 |
35 |
Suffer from a life-threatening illness. |
5 |
35 |
Became a Rogue (Thief). |
5 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Became a Scholar (Field Researcher). |
6 |
43 |
Assigned to work on a secret project for a patron or organisation. |
6 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |