Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Courier). |
2 |
28 |
Sa-wa-Kea-wafas's ship is damaged, and Sa-wa-Kea-wafas have to hitch-hike Sa-wa-Kea-wafas's way back across the stars to the nearest scout base. |
2 |
28 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Sa-wa-Kea-wafas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Sa-wa-Kea-wafas's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |