Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Sabe-ka Paka's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sabe-ka Paka fail to help. Gain an Enemy. |
3 |
27 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Sabe-ka Paka's ship is damaged, and Sabe-ka Paka have to hitch-hike Sabe-ka Paka's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Sabe-ka Paka aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
37 |
Special assignment or duty on board ship. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |