Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Sarah Willoby's time in the scouts. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Sarah Willoby's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Sarah Willoby's normal circles. Gain a Contact. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Sarah Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |