Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Cavalry (Army). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
31 |
Failed to qualify for Enforcer (Rogue). |
3 |
31 |
Switched to Drifter (Scavenger). |
3 |
33 |
Encounter a Psionic institute. |
3 |
33 |
Tested for psionic powers |
4 |
35 |
Became a Psion (Adept). |
4 |
37 |
Pick up potentially useful information using Saudshi's psychic powers. |
4 |
39 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
39 |
Continued as Psion (Adept). |
5 |
43 |
Psionic strength increases. |