Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scarlett McMillan befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Scarlett McMillan's ship is ambushed by enemy vessels. Scarlett McMillan successfully ran to the jump point. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Psychologically damaged by Scarlett McMillan's time in the scouts. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Scarlett McMillan have no idea what happened to Scarlett McMillan – they found Scarlett McMillan's ship drifting on the fringes of friendly space. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Line/Crew (Navy). |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |