Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Sebkaas Sabe's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Psychologically damaged by Sebkaas Sabe's time in the scouts. |
4 |
27 |
Became a Citizen (Worker). |
4 |
31 |
Sebkaas Sabe is rewarded for Sebkaas Sabe's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Voluntarily left Worker |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Sebkaas Sabe's Contacts or Allies betrays Sebkaas Sabe, ending Sebkaas Sabe's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Gained a contact. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Given advanced training in a specialist field |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |