Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside See-web Wapatt's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside See-web Wapatt's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Smuggle illegal items onto a planet. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
See-web Wapatt refuse to secretly provide religious rites for a dying leader or noble, because they do not share See-web Wapatt's faith. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
See-web Wapatt accepted an offer of inducements to betray See-web Wapatt's faith. Gain 370,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
41 |
See-web Wapatt's scout ship is one of the first on the scene to rescue the survivors of a disaster but See-web Wapatt fail to help. Gain an Enemy. |
6 |
41 |
See-web Wapatt's ship is damaged, and See-web Wapatt have to hitch-hike See-web Wapatt's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 2 Contacts. Gain 3 Enemies. |