Selma Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 43 F 5 (-1) 7 (0) 7 (0) 7 (0) 7 (0) 4 (-1)577774
Taciturn, Wishy washy, Slovenly
 
Skills
Art (Creative) 0
Athletics (Dexterity) 0
Broker 1
Deception 1
Drive (Walker) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Melee (Unarmed) 0
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent22
Entertainer Journalist 01
Merchant Free Trader 12
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Dicie Taylor Ally 3 0 6 1 Suerrat (F/46)
Violet Quaman Contact 1 1 1 3 Trexen (F/52)
Violet Quaman is a questionable figure such as a criminal, pirate or disgraced noble.
Freddie Bluit Contact 1 1 0 2 Vlazhdumecta (F/13)
Easter Garcia Contact 1 2 0 1 Kargol (F/39)
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Made lifelong friends. Gain 1 Allies.
1 22 Graduated.
2 22 Became a Agent (Intelligence).
2 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 23 Birth or Death involving a family member or close friend.
3 26 Continued as Agent (Intelligence).
3 27 Established a network of contacts. Gain 3 contacts.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Voluntarily left Intelligence
4 30 Became a Entertainer (Journalist).
4 33 An investigation, tour, project or expedition goes wrong, stranding Selma Askew far from home.
5 33 Became a Merchant (Free Trader).
5 37 Promoted to Merchant (Free Trader) rank 1.
6 37 Continued as Merchant (Free Trader).
6 39 Risk Selma Askew's fortune on a possibility lucrative deal and win.
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