Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Shelly Mcabe stranded in the wilderness. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Shelly Mcabe's time in the scouts. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
28 |
Works is especially well received and popular, making Shelly Mcabe a minor celebrity |
5 |
31 |
Voluntarily left Journalist |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Shelly Mcabe's Contacts or Allies betrays Shelly Mcabe, ending Shelly Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Shelly Mcabe faith enjoys an explosion of popularity largely thanks to Shelly Mcabe's efforts. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Shelly Mcabe refuse to secretly provide religious rites for a dying leader or noble, because they do not share Shelly Mcabe's faith. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |