Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Sherry Stevens rise to a position of power in Sherry Stevens's colony or corporation. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
A revolution, attack or other unusual event throws Sherry Stevens's life into chaos, forcing Sherry Stevens to leave the planet. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Someone more charismatic but less devout than Sherry Stevens has become Sherry Stevens's superior. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Sherry Stevens secretly provide religious rites for a dying leader or noble, although they do not share Sherry Stevens's faith. Gain an Ally in the family and a Rival who disagrees with Sherry Stevens's choice. |