Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
A notable academic consults with Sylvia Desmond about a publication or documentary he is working on. Gain a Contact in academia. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Sylvia Desmond retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Sylvia Desmond accepted an offer of inducements to betray Sylvia Desmond's faith. Gain 450,000 in cash. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
War breaks out, triggering a mandatory draft. |
6 |
39 |
Fled from the draft. |
6 |
39 |
Dropped out of the merchant academy. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Sylvia Desmond's Contacts or Allies betrays Sylvia Desmond, ending Sylvia Desmond's career. That Contact or Ally becomes a Rival or Enemy. |