Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Tempie Williams's Contacts or Allies betrays Tempie Williams, ending Tempie Williams's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Severely injured. Owe 15,000 for medical bills. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
33 |
Contact with Government. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Attacked by enemies that Tempie Williams easily defeat. |
7 |
37 |
Gain Enemy if Tempie Williams don't already have one. |