Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Terry Harvey's actions. The ship suffers severe damage and Terry Harvey is blamed for the disaster. Terry Harvey is court - martialled and discharged. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Terry Harvey do not know what happened to Terry Harvey. There is a gap in Terry Harvey's memory. |
5 |
32 |
Became a Scholar (Physician). |
5 |
34 |
Entangled in a bureaucratic or legal morass that distracts Terry Harvey from Terry Harvey's work. |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
38 |
Agreed to perform research that goes against Terry Harvey's conscience. Gain 3 Enemies. |
6 |
40 |
Promoted to Scholar (Physician) rank 2. |