Team Leader Terry McLusky  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 43 F 8 (0) 3 (-1) 3 (-1) 8 (0) 9 (1) 9 (1)833899
Overweight, Compassionate
 
Skills
Admin 0
Animals (Training) 1
Art (Performing) 0
Athletics (Strength) 1
Broker 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 0
Pilot 0
Recon 0
Science (Social Sciences/Belief) 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Scout Surveyor 01
Scout Courier 01
Drifter Wanderer 01
Citizen Worker 11
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Terry Brownhill Contact 0 1 1 1 Suerrat (F/49)
Terry Brownhill belongs to an uncommon alien species.
Helen Murray Contact 1 1 4 4 Suerrat (F/43)
Oliver Meredeth Contact 1 2 0 4 Suerrat (M/47)
Rosetta Robins Contact 1 1 1 3 Suerrat (F/20)
Eudora Sanchez Enemy 0 3 1 1 Suerrat (F/36)
Eudora Sanchez gains in power.
Mildred Rutter Contact 2 2 1 2 Suerrat (M/21)
Mildred Rutter gains in power and influence.
Pedro Arnold Ally 3 0 0 1 Suerrat (M/75)
Pedro Arnold is particularly unusual, such as an artificial intelligence or very alien being.
Yae Yaehi Rival 1 1 1 0 Ael Yael (M/16)
Yae Yaehi gained power at the expense of a third party who now blames the character.
Jefferson Pearson Enemy 0 4 1 0 Suerrat (M/18)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Injured. Fully recovered. Owe 1,250 for medical bills.
2 19 Became a Scout (Surveyor).
2 22 Terry McLusky survey an alien world.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Courier) with previous rank.
3 27 Terry McLusky's ship is damaged, and Terry McLusky have to hitch-hike Terry McLusky's way back across the stars to the nearest scout base.
3 27 Gain 4 Contacts. Gain 1 Enemies.
4 27 Failed to qualify for Physician (Scholar).
4 27 Became a Drifter (Wanderer).
4 28 Terry McLusky do not know what happened to Terry McLusky. There is a gap in Terry McLusky's memory.
5 28 Became a Citizen (Worker).
5 31 Terry McLusky learn something Terry McLusky should not have – a corporate secret, a political scandal – which Terry McLusky can profit from illegally.
5 31 Gain a criminal contact.
5 32 Promoted to Citizen (Worker) rank 1.
6 32 Voluntarily left Worker
6 32 Failed to qualify for Merchant Academy.
6 32 Switched to Drifter (Scavenger).
6 35 Severely injured. Owe 20,000 for medical bills.
7 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 37 Opponents of Terry McLusky's belief system ambush Terry McLusky.
7 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 39 Continued as Believer (Missionary/Humanitarian).
8 42 Terry McLusky secretly provide religious rites for a dying leader or noble, although they do not share Terry McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Terry McLusky's choice.
8 43 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
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