Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Terry McLusky survey an alien world. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Terry McLusky's ship is damaged, and Terry McLusky have to hitch-hike Terry McLusky's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Terry McLusky do not know what happened to Terry McLusky. There is a gap in Terry McLusky's memory. |
5 |
28 |
Became a Citizen (Worker). |
5 |
31 |
Terry McLusky learn something Terry McLusky should not have – a corporate secret, a political scandal – which Terry McLusky can profit from illegally. |
5 |
31 |
Gain a criminal contact. |
5 |
32 |
Promoted to Citizen (Worker) rank 1. |
6 |
32 |
Voluntarily left Worker |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Severely injured. Owe 20,000 for medical bills. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Opponents of Terry McLusky's belief system ambush Terry McLusky. |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
39 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Terry McLusky secretly provide religious rites for a dying leader or noble, although they do not share Terry McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Terry McLusky's choice. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |