Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Betrayed by a friend. One of Theo Stewart's Contacts or Allies betrays Theo Stewart, ending Theo Stewart's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
30 |
Psychologically damaged by Theo Stewart's time in the scouts. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Theo Stewart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |