Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Trapped behind enemy lines. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Display heroism in battle. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
29 |
A mission goes wrong; Velma Kelley and several others are captured and mistreated by the enemy. Gain Velma Kelley's jailer as an Enemy. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A sudden war destroys Velma Kelley's trade routes and contacts, forcing Velma Kelley to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Velma Kelley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Good fortune |