Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Verla Fisher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Verla Fisher is rewarded for Verla Fisher's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Political upheaval strikes Verla Fisher's homeworld, and Verla Fisher is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws Verla Fisher's life into chaos, forcing Verla Fisher to leave the planet. |
5 |
32 |
Returned to Scout (Explorer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Citizen (Worker). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
39 |
Verla Fisher learn something Verla Fisher should not have – a corporate secret, a political scandal – which Verla Fisher can profit from illegally. |
7 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |