Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
Make a breakthrough in Vesta Skidd's field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
Caught cheating in some fashion, advancing Vesta Skidd's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
An expedition or voyage goes wrong, leaving Vesta Skidd stranded in the wilderness. |
4 |
33 |
Gain an Enemy |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
Win a prestigious prize for Vesta Skidd's work. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
42 |
Gained a contact. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 3. |