Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Viola Rule come into conflict with a splinter group Viola Rule's own religion which maintains Viola Rule's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Viola Rule do not know what happened to Viola Rule. There is a gap in Viola Rule's memory. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Viola Rule's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
One of Viola Rule's pieces of art is stolen, and the investigation brings Viola Rule into the criminal underworld. |
7 |
41 |
Promoted to Entertainer (Artist) rank 2. |