Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
28 |
Walter Sabilline aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
28 |
Became a Scout (Explorer). |
3 |
30 |
Spend several years jumping from world to world in Walter Sabilline's scout ship. |
4 |
32 |
Voluntarily left Explorer |
4 |
32 |
Became a Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Walter Sabilline come into conflict with a splinter group Walter Sabilline's own religion which maintains Walter Sabilline's version is the wrong one. Gain 2 Rivals. |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Believer (Missionary/Humanitarian). |
7 |
41 |
Walter Sabilline refuse to secretly provide religious rites for a dying leader or noble, because they do not share Walter Sabilline's faith. |