Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Political upheaval strikes William Kelley's homeworld, and William Kelley is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
William Kelley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
42 |
William Kelley have no idea what happened to William Kelley – they found William Kelley's ship drifting on the fringes of friendly space. |