Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Wilma Peters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
26 |
Expose or are involved in a scandal of some sort. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Wilma Peters is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Gain Enemy if Wilma Peters don't already have one. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Contact with Government. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Victim of a crime |
7 |
42 |
Promoted to Drifter (Scavenger) rank 3. |