Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Winnie Rouse's work ends up coming home with Winnie Rouse, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
7 |
43 |
A police detective or rival criminal forces Winnie Rouse to flee and vows to hunt Winnie Rouse down. Gain an Enemy. |