Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Winnifred Harrison's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnifred Harrison fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Winnifred Harrison's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Winnifred Harrison spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Gain a contact in an alien race. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Returned to Scout (Courier). |
6 |
37 |
Winnifred Harrison have no idea what happened to Winnifred Harrison – they found Winnifred Harrison's ship drifting on the fringes of friendly space. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |