Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Uncover a major conspiracy against Yeel Haeli's employers. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Yeel Haeli's work ends up coming home with Yeel Haeli, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
36 |
Voluntarily left Holy Warrior |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Scout (Explorer). |
7 |
40 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |