Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Zada Hawkins's Contacts or Allies betrays Zada Hawkins, ending Zada Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
23 |
Zada Hawkins is caught in the periphery of a scandal. |
3 |
23 |
Demoted to Believer (Holy Warrior) rank -1. |
4 |
26 |
Continued as Believer (Holy Warrior). |
4 |
30 |
Zada Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Continued as Believer (Holy Warrior). |
5 |
31 |
A notable academic consults with Zada Hawkins about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 0. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Opponents of Zada Hawkins's belief system ambush Zada Hawkins. |
6 |
38 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |