Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
26 |
A disaster leaves several injured, and others blame Zelda Herrera, forcing Zelda Herrera to leave Zelda Herrera's career. Gain a Rival. |
2 |
26 |
Severely injured. Owe 6,250 for medical bills. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Zelda Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Zelda Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zelda Herrera fail to help. Gain an Enemy. |
4 |
30 |
Zelda Herrera have no idea what happened to Zelda Herrera – they found Zelda Herrera's ship drifting on the fringes of friendly space. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Courier) with previous rank. |
5 |
33 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Zelda Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Zelda Herrera is sent to a new community or parish to preach The Word among the poor. |