Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Zenobia Diaz is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Zenobia Diaz botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Gain Enemy if Zenobia Diaz don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Zenobia Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Voluntarily left Missionary/Humanitarian |
7 |
39 |
Retired. |
7 |
40 |
Moved to a new world. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |