Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Zetta Eade went above and beyond the call of duty. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Amnesia. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Zetta Eade do not know what happened to Zetta Eade. There is a gap in Zetta Eade's memory. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Gain Enemy if Zetta Eade don't already have one. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Zetta Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Citizen (Corporate). |
8 |
42 |
Zetta Eade's business expands, Zetta Eade's corporation grows, or the colony thrives. |
8 |
43 |
Promoted to Citizen (Corporate) rank 1. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |