Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Zora Sullivan's work ends up coming home with Zora Sullivan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
33 |
Thrown into a brutal ground war |
5 |
33 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
35 |
Voluntarily left Infantry |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Zora Sullivan's Contacts or Allies betrays Zora Sullivan, ending Zora Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Zora Sullivan accepted an offer of inducements to betray Zora Sullivan's faith. Gain 310,000 in cash. |