Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Amnesia. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Flight (Navy). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
27 |
A-a-Afebdob Dabath do not know what happened to A-a-Afebdob Dabath. There is a gap in A-a-Afebdob Dabath's memory. |
5 |
27 |
Became a Citizen (Colonist). |
5 |
29 |
Gained a contact. |
5 |
31 |
Promoted to Citizen (Colonist) rank 1. |
6 |
31 |
Voluntarily left Colonist |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Hard times caused by a lack of interstellar trade costs A-a-Afebdob Dabath's job. |
7 |
32 |
Switched to Drifter (Barbarian). |
7 |
33 |
Betrayed by a friend. One of A-a-Afebdob Dabath's Contacts or Allies betrays A-a-Afebdob Dabath, ending A-a-Afebdob Dabath's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
33 |
Switched to Citizen (Corporate). |
8 |
37 |
A-a-Afebdob Dabath is rewarded for A-a-Afebdob Dabath's diligence or cunning. |
9 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
37 |
Retired at age 37. |
9 |
37 |
Continued as Citizen (Corporate). |
9 |
41 |
A-a-Afebdob Dabath learn something A-a-Afebdob Dabath should not have – a corporate secret, a political scandal – which A-a-Afebdob Dabath can profit from illegally. |
9 |
41 |
Gain a criminal contact. |
9 |
41 |
Promoted to Citizen (Corporate) rank 1. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |