Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside A-fa-Pabpebeb's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
A revolution, attack or other unusual event throws A-fa-Pabpebeb's life into chaos, forcing A-fa-Pabpebeb to leave the planet. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Retired at age 42. |