Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A series of bad deals and decisions force Abbie Steward into bankruptcy. Abbie Steward salvages what Abbie Steward can. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Good fortune |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Scholar (Physician). |
5 |
32 |
Abbie Steward's work is sabotaged by unknown parties. Abbie Steward start again from scratch. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
37 |
Agreed to perform research that goes against Abbie Steward's conscience. Gain 3 Enemies. |
6 |
38 |
Promoted to Scholar (Physician) rank 1. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Scholar (Physician). |
7 |
41 |
Make a breakthrough in Abbie Steward's field. |
7 |
42 |
Promoted to Scholar (Physician) rank 2. |