Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
When dealing with an alien race, Adah Bluit have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Adah Bluit's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adah Bluit fail to help. Gain an Enemy. |
3 |
28 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
28 |
Promoted to Scout (Surveyor) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Adah Bluit inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Accepted a deal with criminal or other figure under investigation. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Injured. Fully recovered. Owe 1,250 for medical bills. |