Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
21 |
Gain Enemy if Addie Kelley don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Addie Kelley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
Addie Kelley is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Severely injured. Owe 2,500 for medical bills. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Addie Kelley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Addie Kelley is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |