Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
30 |
Parole hearing. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Switched to Prisoner (Thug) with previous rank. |
4 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
35 |
Assigned to difficult or backbreaking labour. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |