Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Adella Ward's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
36 |
Inherit a gift from a rich relative. |
5 |
38 |
Promoted to Noble (Dilettante) rank 1. |
6 |
38 |
Voluntarily left Dilettante |
6 |
38 |
Became a Scholar (Physician). |
6 |
39 |
Win a prestigious prize for Adella Ward's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |