Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Albina Beale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Betrayed by a friend. One of Albina Beale's Contacts or Allies betrays Albina Beale, ending Albina Beale's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Albina Beale's work ends up coming home with Albina Beale, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
34 |
Albina Beale gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |