Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Albina Hall's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Make an unexpected connection outside Albina Hall's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Albina Hall easily defeat. |
5 |
37 |
Gain Enemy if Albina Hall don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Albina Hall do not know what happened to Albina Hall. There is a gap in Albina Hall's memory. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Gained a contact. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |