Alda Russell  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 44 F 6 (0) 3 (-1) 4 (-1) 6 (0) 10 (1) 8 (0)6346A8
Yellowed teeth, Values family, Shy
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 0
Deception 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Persuade 0
Pilot 0
Recon 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 04
Agent Law Enforcement Corporal12
Merchant Free Trader 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Lionel Lynch Ally 1 0 0 1 Tapazmal (M/63)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Spend several years jumping from world to world in Alda Russell's scout ship.
2 22 Continued as Scout (Surveyor).
2 26 Gained a contact.
3 26 Continued as Scout (Surveyor).
3 28 Alda Russell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 30 Entered Merchant Academy with the Business curriculum.
4 32 Made lifelong friends. Gain 1 Allies.
4 33 Dropped out of the merchant academy.
5 33 Continued as Scout (Surveyor).
5 34 Psychologically damaged by Alda Russell's time in the scouts.
6 34 Failed to qualify for Pirate (Rogue).
6 34 Submitted to the draft.
6 34 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Uncover a major conspiracy against Alda Russell's employers.
6 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 38 Continued as Agent (Law Enforcement).
7 39 Alda Russell's work ends up coming home with Alda Russell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 39 Became a Merchant (Free Trader).
8 41 Imperial trade restrictions force Alda Russell out of business.
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