Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Alida Williams easily defeat. |
1 |
22 |
Gain Enemy if Alida Williams don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Alida Williams do not know what happened to Alida Williams. There is a gap in Alida Williams's memory. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
24 |
A mission goes wrong; Alida Williams and several others are captured and mistreated by the enemy. Gain Alida Williams's jailer as an Enemy. |
4 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
26 |
Contacted by an underground psionic group. |
4 |
28 |
Graduated. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Alida Williams's business or ship thrives. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Imperial trade restrictions force Alida Williams out of business. |
7 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Alida Williams refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alida Williams's faith. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Alida Williams refused an offer of inducements to betray Alida Williams's faith. Gain 4 enemies. |