Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine). |
3 |
26 |
Almira Shaw's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Almira Shaw run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Almira Shaw is chosen to represent Almira Shaw's faith in a vid show or other highly public forum. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Almira Shaw is chosen to represent Almira Shaw's faith in a vid show or other highly public forum. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Almira Shaw is chosen to represent Almira Shaw's faith in a vid show or other highly public forum. |
7 |
41 |
Forced to muster out. |